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Deep Rock Galactic surpasses 3m sales

Deep Rock Galactic surpasses 3m sales

Co-op shooter Deep Rock Galactic has shifted more than three million copies since its launch in 2018.

That's according to developer Ghost Ship Games, who also revealed that the title had reached a new concurrent user peak of 40,000 on Steam and Xbox. That's on top of a record daily active user figure of 233,000 on November 7th.

“When we launched into Early Access at the start of 2018, we wouldn’t have suspected that we’d be reaching new peak CCUs and sales milestones at the end of 2021!” Ghost Ship CEO and co-founder Søren Lundgaard said.

“We’ve always developed Deep Rock Galactic alongside our community, and the new Performance Pass was squarely aimed at giving them more ways to play, for a longer period of time, so we’re delighted this has also resulted in such a major milestone for us.”

The CEO of publisher Coffee Stain Albert Säfström added: “The way Ghost Ship Games operates is remarkable. It has been an uninterrupted pleasure joining them on this journey so far, and by all accounts we’re nowhere near done. The shift to seasons seems to have resonated with our players, and the newly expanded community has so much more to look forward to.”

In January of this year, Deep Rock Galactic passed two million sales. The title launched into Early Access on Steam in February 2018 with a 1.0 release coming in May 2020.

We caught up with Ghost Ship ahead of the Early Access launch to discuss Deep Rock Galactic and the co-op shooter market.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.