In concept, Bounty Battle is the Super Smash Bros. of indie games. In reality, Bounty Battle is nothing short of a disaster. It's a terribly made brawler that, at its worst, is borderline unplayable. It's a joyless, almost baffling experience that'll make you wonder how the heck it even managed to secure characters from Owlboy, Darkest Dungeon, Guacamelee!, and a load of other indie hits.

All the good that Bounty Battle does starts and ends with these character cameos. Recognisable designs like The Penitent One from Blasphemous have been recreated rather well, and seeing them litter the character selection screen is probably the highlight of the entire experience.

But even choosing your fighter is a chore. Aside from the aforementioned character models, Bounty Battle is a horrible looking game. It opts for a glitchy aesthetic that's reminiscent of a tuned-out TV screen, and it's an assault on the eyes. A shockingly basic UI is slapped on top of this, and it just makes everything feel incredibly cheap. At a glance, you'd be forgiven for thinking that Bounty Battle is flash game that someone threw together in an afternoon. But no, it's on the PlayStation Store priced at £19.99.

Sadly, Bounty Battle plays about as well as it looks. The goal is to empty the health bar of your enemies, but character animations are so basic and stunted that it's near impossible to tell what's going on — especially during three or four player fights. The controls are responsive enough, but the release is riddled with stuttering issues on PS4 — combat just never feels smooth, and that's a nail in the coffin of any fighting game.