The Division 2 is balancing enemies and reanimating the dead in Update 9.1 on May 12

    
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This could be darker.

The Division 2 has put out another State of the Game livestream, and this one is all about the features of Update 9.1, which is due to arrive on May 12th. This update is mostly focused on balance, with a huge array of adjustments coming to various NPC skills, weapons, and abilities that are causing difficulty spikes. These adjustments are reportedly the first wave, and they’re all outlined in a summary post.

The update will also kick off a new global event that basically involves zombies. The Reanimated Global Event will cause enemies to get back up after being taken down, albeit with lower health. The surest way to stop enemies from reanimating is to take them down with a headshot, though doing so will cause corrosive brain matter to appear and infect anyone nearby. Those who take part in this global even will earn unique rewards, but the event can be toggled off in the Global Events settings if you’re the sort who is just exhausted of zombies.

The livestream also talks about things like bug fixes in its priority alerts segment, Season 1 Manhunt targets, and the Season 1 Home League. You can watch the complete stream below or just read the bullet points.

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