The Waylanders Shows Off Celtic Locations

The Waylanders Shows Off Celtic Locations

Gato Salvaje’s time-traveling party-based RPG The Waylanders is preparing for Steam Early Access in Summer. Previously the developers have introduced players to their future comrades in arms, varying in origins, strengths, weaknesses and races. This time the team shared the preview of the Celtic locations in the game.

The Waylanders is an exciting fantasy RPG inspired by classics such as Dragon Age: Origins and Baldur’s Gate. A lot of industry’s finest are participating in the creation of the game: Emily Grace Buck, Chris Avellone, Mike Laidlaw, Inon Zur as well as project consultant Gavin Jurgens-Fyhrie.




The first meeting between the Celts and their gods, the Tuatha de Danaan should have been a time of celebration and enlightenment. But, when the negotiations go catastrophically wrong, you find yourself near death- and untethered from time! The land has been overtaken by magickal corruptions, and the kingdom, once peaceful, has splintered into multiple factions warring for the throne. The Celtic culture- a complex tapestry of different religions, cultures, mortal and immortal human races, werewolves, druids, goblins, and monsters threatens to tear at every seam. Will you support the immature yet rightful heir, or the pragmatic general? What alliances will you forge, what friendships will you foster, what romances will you pursue, and… what will you do when you are suddenly thrust into Medieval Spain?

You discover, because you have been untethered from time, that you are able to travel between the Celtic and Medieval eras. Things look pretty different in Galicia under Christianity than they did under Celtic rule. Where are your immortal allies now, and what has become of the souls of your mortal friends, reincarnated? Could the corrupt magicks that interfered during your meeting with the Tuatha have led to the destruction of all the Celtic world held dear? Or was a larger force of politics and religion at fault- or, perhaps, to thank for the changes the world has experienced?

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