The Division 2 outlines its new Seasons endgame activities arriving with Warlords of New York

    
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While a lot of the focus from The Division 2 has been about the content arriving with Warlords of New York, that’s not the only thing that’s making its way to the multiplayer shooter in March. There will also be a new form of endgame activity in the form of Seasons, which were detailed in a recent State of the Game livestream.

Seasons will run for 12 weeks and kick off at the end of the narrative for Warlords of New York. They take place in both NYC and DC, with weekly activities in both locations counting towards season progress. Each Season is 100 levels and should take about as much time to fully complete as it takes to unlock a Field Proficiency Cache.

Just what activities can players expect? There will be seasonal manhunts every three weeks, a week-long season event, and global events that add modifiers that can be activated and deactivated by players. The first of these global events will be Polarity, where players and enemies will have a visible positive or negative charge. Attacking foes with the same polarity will deal increased damage, and switching weapons, reloading, and melee-attacking enemies will change your polarity.

There are a number of rewards for taking part in Seasons, from a unique Skill Mod for completing a global manhunt to a variety of gear and arm patches. There’s a free track and a premium track that will cost $10, though the first Season will include the premium track in the Warlords of New York expansion.

That’s all due on March 3rd, but there’s a little something for everyone with a free weekend going on now, as well as a pair of free masks to everyone who logs in between now and March 8th.

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