Patch notes for 3.9.2e for Path of Exile have been outlined ahead of its release. Here’s what’s inside:
- You can now spawn Atlas influence in a Region that had already spawned that same influence in the previous 'cycle'.
- Added a notification when completing an Awakening Objective.
- Blight monsters that are following a Blight path no longer 'aggro' to players when they are damaged.
- Added an information hover to the Atlas Inventory.
- Added reminder text to the "Supported Skills throw up to 4 additional Mines" stat on Minefield Support. The behaviour of skills supported by Minefield is unchanged.
- The currency type dropdown is now ordered alphabetically when pricing an item in a Public Stash Tab.
- Removed the Guild Stash from Tane's Laboratory.
- Updated various error messages to indicate that items with Catalyst Quality or the new Influence types cannot be split using the Bestiary recipe.
- The blood paths outside of Brutus' arena have been restored.
- Adjusted the positions of Acid Caverns' Citadel so that it isn't partially hidden by UI elements.
- Fixed various cases where the Immortal Syndicate warning would appear when it shouldn't.
- Fixed another bug where extremely strong Ignites sometimes dealt no damage.
- Fixed a bug that allowed players to get stuck in the Menagerie cages.
- Fixed a bug where declining the save option when changing your Item Filter caused the most recently selected Item Filter to be used.
- Fixed a visual bug where distortion effects appeared around thrown Dynamite.
- Fixed a client crash that could occur when Frost Bomb was cast by a monster on top of a Mine with the Void Emperor Mine Effect microtransaction applied to it.