The more we hear about the machines that will be ringing in the next console generation, the PlayStation 5 and the Xbox known currently as Project Scarlett, the more we come to understand that, on a purely technical level, the two consoles will be very similar to one another. Neither console will really be able to use their advanced specs alone to attract more new users than the other, in other words. Therefore, it will fall to other aspects of the new consoles to do the heavy lifting marketing-wise.

And it would appear that Sony, at the very least, has a plan for exactly that. The latest on the matter comes from Kotaku news editor Jason Schreier, who has posted news about the PlayStation 5 on his Twitter page in the past. This week, he reported that Sony’s strategy for the console is to lean into the fact that it’s making the PS5 “as accessible as possible.”

In light of what we know, a focus on accessibility wouldn’t be that shocking a direction for it to take. Ever since Sony started sharing official PS5 details earlier this year, those details have tended to stress the ways the console will be more convenient to use and play games on than past PlayStations. These include the vastly-reduced load-times the PS5’s Solid-State Drive (SSD) will be capable of, reduced power usage, and backwards compatibility for PS4 games (and possibly PS3, PS2, and PS1 games as well).

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Those are just the features we know for certain. Throughout the last few months, several Sony patents have been discovered that could point to further PS5 features design for next-gen convenience. Said patents include a voice command-drive “PlayStation Assist” AI that can help players with their games like a strategy guide, as well as a potential next-gen evolution of the PS4’s Share system.

There were a few concerns, in the wake of Schreier’s report, that “accessibility” in this case could mean “casual,” a term with sour connotations among many “hardcore” gamers. Whether that’s ultimately a bad thing is debatable, but given it looks like both the PS5 and next Xbox will focus on current-gen service games at launch, it could very well lead to fewer truly next-gen experiences at first. Naturally, though, it’s too soon to say for sure.

At any rate, just knowing that Sony has a clear strategy gives the PS5 an edge over Project Scarlett and Microsoft, who, as Schreier stated, “has been well behind Sony [with regard to] communication” so far. Of course, he noted that that might not even matter come next fall, once both consoles have been fully unveiled. Only then will we have a proper idea of whether Sony’s push for accessibility will be enough to make the PS5 the console of choice for gamers in the next generation.

The PlayStation 5 is currently slated for a holiday 2020 release.

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