No Man’s Sky’s Synthesis patch notes are now available.
The patch primarily features improvements to performance and stability:
- Fixed an issue that caused the wrong rewards to be listed when handing in missions on the Space Station mission board.
- Fixed a rare issue where players can become stuck in a conversation with Polo on the starship communicator.
- Fixed a crash when using the pulse drive to fly towards a freighter if that freighter is your mission target.
- Fixed a UI issue that made it very hard to install technology in a freighter.
- Fixed a rare crash in the pirate AI.
- Fixed a crash in the network replication of AI starships.
- Fixed a crash that could occur when leaving the Nexus mission details page.
- Fixed an issue that caused buried technology to be destroyed by the Terrain Manipulator.
- Fixed an issue that could cause the backpack to swoop into view when opening the inventory in the starship.
- Fixed an issue that could cause the backpack to be visible in VR Photo Mode.
- Fixed an issue where Multi-Tool purchase brought up an incorrect UI when taking the Multi-Tool from an NPC, not from a terminal.
- Improved the tip text when charging a technology from an inventory popup, so that it is more clear you can now change the stack size before using the fuel stack to charge the tech.
- Fixed some misleading information in the description of salvaged components harvested from starships.
- Fixed an issue that prevented the Shield Lattice from increasing hazard protection.
- Fixed an issue that was incorrectly hiding underwater protection upgrades from the Quick Menu when players were low on oxygen.
- Fixed a rare crash in the Nexus mission UI.
- Fixed an issue that prevented players with starships that were acquired before the Pathfinder update from upgrading the number of available Technology Slots.
- Fixed a number of problems that could occur when repeatedly reinteracting with the Starship Outfitting Terminal.
- Fixed an issue that prevented Photo Mode from being available while in the ship in VR.
- Fixed an issue that could prevent players from leaving the Terrain Manipulator’s Create Mode in VR.
- Fixed an issue that could add invalid ships to a player’s saved ship data after salvaging a ship.
- Fixed an issue that prevented players from saving more teleport destinations if they entered their current galaxy via unconventional means.
- Procedural movement upgrades are now guaranteed to upgrade the jetpack tanks, alongside whatever other stats they might roll.
- Fixed an issue that could cause players to fall through the terrain in multiplayer.
- Fixed a crash on PC and XBox One when redeeming pre-order bonus content.
- Fixed an issue on PC and XBox One where falling off a frigate could lead to players continuing to fall after respawning.