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Dauntless Ending Its Run In Early Access, Will Launch 1.0 September 26

Joseph Bradford Posted:
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Phoenix Labs' action RPG Dauntless will finally be leaving Early Access, as its 1.0 update will launch on September 26th. With it a new season will arrive in Dauntless with its new Aether Unbound update.

With the update, it will bring Dauntless players an all new weapon, Behemoth, bounty system and even more to the RPG. Phoenix Labs states that the previous update has laid the groundwork for the team to be able to bring the 1.0 update to players this month. 

As far as the Aether Unbound update, releasing alongside 1.0, the team is bringing with it new content, a new Behemoth, as well as a new way to hunt and earn experience with its new bounty system.

Via a press release:

After Dauntless exits early access, the living game will continue to grow and expand with new content, seasonal updates, and Hunt Passes, which will provide players with a steady flow of new content to enjoy for years to come. The next season, Aether Unbound, will release alongside Dauntless’ 1.0 launch on September 26, bringing brand new content -- including the new weapon, aether strikers -- along with it. Slayers will also have the opportunity to unleash the aether strikers on a powerful new Dire Behemoth, Tempestborne Stormclaw, which makes its way to the Shattered Isles as part of the new season. Aether Unbound will also offer a different way to hunt and earn valuable experience with the new bounty system, in addition to offering Slayers a new Hunt Pass packed with in-game rewards. Aether Unbound is just the beginning of an exciting new phase in the Dauntless journey. The team is already hard at work on new features, the following season, and more -- all coming later this year. For more information on the latest developments, please see the Dauntless roadmap.

For more info, be sure to head to the Dauntless website, as well as check out a new letter from Phoenix Labs co-founder and CEO, Jesse Houston.


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Joseph Bradford

Joseph has been writing or podcasting about games in some form since about 2012. Having written for multiple major outlets such as IGN, Playboy, and more, Joseph started writing for MMORPG in 2015. When he's not writing or talking about games, you can typically find him hanging out with his 10-year old or playing Magic: The Gathering with his family. Also, don't get him started on why Balrogs *don't* have wings. You can find him on Twitter @LotrLore