Anthem releases update 1.2.0 – without loot changes – and plans PTS for Cataclysm

    
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We never claimed to be saints.

The latest update for BioWare’s MMO-shooter Anthem has gone live, bringing with it some minor quality-of-life improvements, a handful of gear adjustments, and a bunch of bug fixes. The update introduces three new Emerald Abyss Legendary Missions and adds “a simple UI for players to communicate non-verbally with each other and express themselves via emotes.” In addition, the compass has been improved to point out nearby collectible items, which will display as question marks, and enemies who are guaranteed to drop loot are now highlighted with target icons.

Community reaction to the update has been overwhelmingly negative, with many players decrying the lack of any major features or requested changes, like adjustments to the game’s loot system which players have been asking for for some time now. “Zero loot changes btw. So don’t worry, you still won’t be playing,” reads the most-upvoted comment in the Anthem subreddit’s thread regarding the update.

Although the folks at BioWare are still yet to comment on any concrete plans to address the community’s loot concerns, Community Manager Darokaz does address the release of the game’s Cataclysm feature, which was delayed alongside many other planned Act 1 features last month. “Rather than rush it out the door, we want to take time and get feedback from you and make changes based on what we hear,” Darokaz writes in a recent newspost. To that end, the studio will be releasing a Public Test Server on PC, “which will allow [players] to see the content as it’s being developed and [give them] the ability to provide feedback.”

There’s no indication of when this PTS will be going up, but Darokaz promises that the devs will be “diving deeper into these topics (and others) as well as giving a first look at the Cataclysm” in tomorrow’s livestream, which players can catch at 4 p.m. EDT on the game’s Twitch channel.

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