Path of Exile officially launches on the PlayStation 4 today, having doubled playerbase since 2017

    
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It’s a huge day for Path of Exile, as the popular MMOARPG finally launches on PlayStation 4 today; it’s already live for Europe, and the doors open at 11 a.m. EDT for US players. Apparently other regions are still on the way. The game was already available to PC and Xbox One players, and yes, it’s free-to-play on PS4 too.

In today’s PR, Grinding Gear Games notes that the game’s playerbase is thriving. “Successful launches on the Xbox One and in China have more than doubled the Path of Exile player community since August 2017, with over 3.5 million players having played the game’s 2017 expansion, Path of Exile: The Fall of Oriath,” the company says. “In 2018, Path of Exile saw an increase in total play-hours of over 26% and the PoE: Betrayal expansion set a new record of 188,970 players online simultaneously.”

GGG has previously put up a Q&A doc explaining that it’ll be the 3.6.1 patch that goes live on the platform today, though the 3.6.3 update will follow “as soon as possible after the launch.” Do note that there’s no cross-platform play possible.

“We have done a lot of work on console performance in the last few weeks, and the improvements that were made to the Xbox version last week (which have resolved the performance concerns from 3.6.0 release) should be in the day-1 version of the PS4 launch. Or patched in within 24 hours if they don’t hit on the first day. We are trying very hard to make sure this is the case.”

Source: Press release, official site
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