Black Desert’s PC version rolls out the new Central Market as Xbox One edition mops up beta bugs

    
12

Economy fiends, it’s your week to shine in Black Desert. That’s because the game’s trading system has received a major new implementation in the form of the Central Market. “Central Market is the first step to create a free market economy where you as the adventurer create your own market without much restriction,” Kakao says. “We wanted to ensure convenience and accessibility to bring more joy to the art of trading.”

The patch notes include half a dozen charts to break it all down and explain what’s changed with the overhaul, but really it’s pretty simple: The old system made you trek to specific locations to register for auction items that continued taking up inventory space, and that market restricted by territory. The new one allows you to register your item to the market from anywhere (even mobile, eventually), as long as the item’s been properly stored in your warehouse first, and the item is gone from your inventory. Poof. There are also new base prices based on the current market and smarter buy orders too. Bonus, silver no longer has any weight at all.

Meanwhile, over in the Xbox One beta, Pearl Abyss admits that the servers struggled with multiple issues. Topping the list is the “BooCoob” error, which caused no end of trouble for European consolers over the weekend. PA says it’s fixed now, and it’ll be addressing the server-switch problem by launch too, along with camera bugs, server chat issues, housing filters, and screen shake. The UI bug, on the other hand, will get a fix, but that won’t be in by launch.

https://twitter.com/BDO_News/status/1098628848063795201

Source: Patch notes, console
Advertisement
Previous articleVague Patch Notes: Online games are a marathon, but they still need to start running
Next articleMobile MMO AxE: Alliance vs Empire launches today

No posts to display

12 Comments
newest
oldest most liked
Inline Feedback
View all comments